Tag Archives: fist pumping
Xbox 360 Kinect Reviews on the Gameplay
Listed here is a special Xbox 360 Kinect reviews about the gameplay. Is it truly exactly what the hoopla says? Is it truly that fun??? Well, I took the device out for a trial by playing the Dance Central 2 game, and listed here are my testing results:
1.) Amazing detection of multi-players
I did a trial run with my friend James. What we did was a number of tests to determine how good the Kinect detected multiple players. Our very first test was that the two of us joining into the game simultaneously. Amazingly the instant both of us waved our hands, the Kinect sensor remarkably detected our silouettes! There was not delay at all.
As for the second test, I joined the game first, and we tested to determine the response of the system when James joined in half way thru my gaming session. Also remarkably the device managed to quickly detect James as a secondary player, and quickly the device included the next player into the game!
2.) Body motion capture was extremely precise
I was playing the Dance Central 2 game to try this portion out. My test with this would be to decide if it really realises whether I was grooving in line with what they were instructing me on-screen, and whether or not it really notices if I was doing anything out of sync.
Im no real professional dancer, so I selected the easy mode to do this. The first dance move would be to do a fist pump. I chose this dance for the test, as it was not too difficult, so it made it simpler for me to monitor the final results. So here’s what happened:
As the character on-screen was carrying out a fist pump, I was following along as well. Not surprisingly it was giving me high scores for dancing correctly. Now, the next matter I did was to slowly to start fist pumping out of sync with the character on-screen. And quickly the character began to highlight in red on its arms, suggesting that my fist pumping was not within sync!!! This was quite remarkable the way it detected only my arms out of sync.
The next test was to completely stop fist pumping, and to immediately do random motions. And what you know, I was getting boos from the game, because I had been dancing so terribly from the character! Which indicates it immediately knew that I was dancing completely off.
Once that settled, I immediately jumped back into the beat and started dancing properly again
and i’m happy to report the Kinect really saw my correction motions again, and started scoring me high again in the game.
So my conclusion from this test
the Kinect truly is good at detecting every single motion I made!
To sum up after testing a couple of hours on the Kinect I really did find that it lived truly to the hoopla that it promises to be. It really detected my body movements and translated it to a very fluid movement accurately portrayed by my avatar character on screen. I must say that this is a great investment to buy the Xbox 360 Kinect gaming system, because you will not see any other gaming system quite like it! That’s it, my quick gameplay Xbox 360 Kinect Reviews.
Xbox 360 Kinect Reviews on the Gameplay
Listed here is a special Xbox 360 Kinect reviews about the gameplay. Is it truly exactly what the hoopla says? Is it truly that fun??? Well, I took the device out for a trial by playing the Dance Central 2 game, and listed here are my testing results:
1.) Amazing detection of multi-players
I did a trial run with my friend James. What we did was a number of tests to determine how good the Kinect detected multiple players. Our very first test was that the two of us joining into the game simultaneously. Amazingly the instant both of us waved our hands, the Kinect sensor remarkably detected our silouettes! There was not delay at all.
As for the second test, I joined the game first, and we tested to determine the response of the system when James joined in half way thru my gaming session. Also remarkably the device managed to quickly detect James as a secondary player, and quickly the device included the next player into the game!
2.) Body motion capture was extremely precise
I was playing the Dance Central 2 game to try this portion out. My test with this would be to decide if it really realises whether I was grooving in line with what they were instructing me on-screen, and whether or not it really notices if I was doing anything out of sync.
Im no real professional dancer, so I selected the easy mode to do this. The first dance move would be to do a fist pump. I chose this dance for the test, as it was not too difficult, so it made it simpler for me to monitor the final results. So here’s what happened:
As the character on-screen was carrying out a fist pump, I was following along as well. Not surprisingly it was giving me high scores for dancing correctly. Now, the next matter I did was to slowly to start fist pumping out of sync with the character on-screen. And quickly the character began to highlight in red on its arms, suggesting that my fist pumping was not within sync!!! This was quite remarkable the way it detected only my arms out of sync.
The next test was to completely stop fist pumping, and to immediately do random motions. And what you know, I was getting boos from the game, because I had been dancing so terribly from the character! Which indicates it immediately knew that I was dancing completely off.
Once that settled, I immediately jumped back into the beat and started dancing properly again
and i’m happy to report the Kinect really saw my correction motions again, and started scoring me high again in the game.
So my conclusion from this test
the Kinect truly is good at detecting every single motion I made!
To sum up after testing a couple of hours on the Kinect I really did find that it lived truly to the hoopla that it promises to be. It really detected my body movements and translated it to a very fluid movement accurately portrayed by my avatar character on screen. I must say that this is a great investment to buy the Xbox 360 Kinect gaming system, because you will not see any other gaming system quite like it! That’s it, my quick gameplay Xbox 360 Kinect Reviews.
Xbox 360 Kinect Reviews on the Gameplay
Listed here is a special Xbox 360 Kinect reviews about the gameplay. Is it truly exactly what the hoopla says? Is it truly that fun??? Well, I took the device out for a trial by playing the Dance Central 2 game, and listed here are my testing results:
1.) Amazing detection of multi-players
I did a trial run with my friend James. What we did was a number of tests to determine how good the Kinect detected multiple players. Our very first test was that the two of us joining into the game simultaneously. Amazingly the instant both of us waved our hands, the Kinect sensor remarkably detected our silouettes! There was not delay at all.
As for the second test, I joined the game first, and we tested to determine the response of the system when James joined in half way thru my gaming session. Also remarkably the device managed to quickly detect James as a secondary player, and quickly the device included the next player into the game!
2.) Body motion capture was extremely precise
I was playing the Dance Central 2 game to try this portion out. My test with this would be to decide if it really realises whether I was grooving in line with what they were instructing me on-screen, and whether or not it really notices if I was doing anything out of sync.
Im no real professional dancer, so I selected the easy mode to do this. The first dance move would be to do a fist pump. I chose this dance for the test, as it was not too difficult, so it made it simpler for me to monitor the final results. So here’s what happened:
As the character on-screen was carrying out a fist pump, I was following along as well. Not surprisingly it was giving me high scores for dancing correctly. Now, the next matter I did was to slowly to start fist pumping out of sync with the character on-screen. And quickly the character began to highlight in red on its arms, suggesting that my fist pumping was not within sync!!! This was quite remarkable the way it detected only my arms out of sync.
The next test was to completely stop fist pumping, and to immediately do random motions. And what you know, I was getting boos from the game, because I had been dancing so terribly from the character! Which indicates it immediately knew that I was dancing completely off.
Once that settled, I immediately jumped back into the beat and started dancing properly again
and i’m happy to report the Kinect really saw my correction motions again, and started scoring me high again in the game.
So my conclusion from this test
the Kinect truly is good at detecting every single motion I made!
To sum up after testing a couple of hours on the Kinect I really did find that it lived truly to the hoopla that it promises to be. It really detected my body movements and translated it to a very fluid movement accurately portrayed by my avatar character on screen. I must say that this is a great investment to buy the Xbox 360 Kinect gaming system, because you will not see any other gaming system quite like it! That’s it, my quick gameplay Xbox 360 Kinect Reviews.